42.22 “Moving on Up”: ladders, crowbars and a new Pre-Release branch
The Indie Stone released Build 42.22 for testing and, with it, retired the Unstable branch. Test builds now go to a Pre-Release branch and stay there at least a week before moving to Stable. Stable stays on 42.21 for now.
Ladders. Ladders placed around the map can now be climbed with E or the right-click menu, and zombies cannot follow you up. This is the first stage of ladder support.
Crowbars. A crowbar can force locked doors, windows, garage doors and gates. Strength improves your odds; weak characters struggle and failures can damage the crowbar. Burglars are faster and quieter at it. Security doors and jail cells still cannot be forced.
Also. You can push with both hands full, you cannot sleep while the Bad Smell moodle is active, ammo boxes open while you walk, and several animal bugs are fixed (rabbit kits starving, chickens vanishing from full hutches). In multiplayer, PvP damage is now worked out on the server, cloned characters are fixed and backups are faster.
Should you switch? Only on a copy of your save. Pre-Release builds can still break things; long-term worlds belong on Stable. How to switch branches is on version history.





