Emergency broadcastKNOX COUNTY: STAY INDOORS_ BUILD 42.21 STABLE IS LIVE
Latest
Oct 27 · 42.22 pre-release: ladders and crowbar break-insOct 21 · The Indie Stone on Java mods: download responsiblySep 28 · Build 42.21 Stable: zombie duplication fixesAug 26 · Security fixes on every branchAug 17 · Servers now handle up to 254 playersJul 29 · Build 42 goes Stable
Build 42: everything new
Build 42 rebuilt Knox Country and added animals, deep crafting, a new aiming system and a lighting overhaul. Here is everything that changed, what it needs to run, and how to switch branches. Updated for Build 42.21, October 2026.
Knox Country, rebuilt for Build 42
01Intro
What Build 42 is
Build 42 is the biggest update in Project Zomboid's history. It reached the public Stable branch as 42.20 on July 29, 2026, and the current Stable version is 42.21 (September 28, 2026). Build 41 is still available on the legacy41 branch.
Map
Knox Country rebuilt, surface area doubled, new towns, basements and 32-floor skyscrapers.
Survival
Animals, hunting, tracking, a fishing revamp and seasonal farming.
Crafting
New skills (masonry, carving, knapping, blacksmithing), workstations and searchable recipes.
Combat
A new aiming system, reworked guns and melee weapons with separate parts.
Look and sound
A full lighting overhaul, ragdolls and an adaptive soundtrack.
Multiplayer
Server-side authority, anti-cheat and up to 254 players per server.
02World
Knox Country, rebuilt
The same map in Build 41 (2019), for comparison · Official image, The Indie StoneKnox Country in Build 42 (July 2026) · Official image, The Indie Stone
Bigger. The map's surface area has doubled.
Rebuilt towns. Riverside, West Point, Rosewood, Fallas Lake, Muldraugh, Ekron and Dixie now have unique buildings, consistent landscaping and town-specific styles. The rest of the towns, then Louisville, get the same treatment next.
New towns. Ekron, Irvington and Brandenburg, plus smaller spots.
New places. A Wild West tourist town, a docked steamboat, Irvington Speedway, a lakeside guesthouse and an abandoned sanatorium.
Scale. 1,400 unique buildings and 20,000 new tiles, up from 15,000 tiles in Build 41.
Endless wilderness. Randomised forest lies beyond the map edges, so you can live off the grid.
The Exclusion Zone was redesigned to feel lived-in.
Aim at a precise spot on a zombie. Accuracy depends on panic, stress and your Aiming skill.
New 3D models, animations, muzzle effects, ammo types and sounds for every gun.
Six new guns arrived in 42.15: the JS-14 rifle, JS-3T tactical shotgun, L92 carbine, L94 rifle, MSR7T tactical rifle and Trapper carbine. Lever-action rifles and shotguns got reload animations in 42.18.
Firearm loot was reworked to fit Knox Country's history, and guns can jam in Apocalypse.
The canon mode. Scarce loot, no respawn, deadly combat.
Outbreak
Faster progress with the same lethal zombies.
Rising
The cosy mode: few, weak zombies and lots of building materials.
Extinction
The harshest: tough zombies, sprinters, respawn and scarce loot.
Challenges
"A Really CD DA" and "Winter is Coming" return, joined by "Top of the World" (start on a skyscraper roof) and "28 Minutes Later". "Cabin in the Woods" was removed in 42.20.
Custom Sandbox
Spawn in any Exclusion Zone town, and tune animals, basements, loot and zombies.
Lore: newspapers that tell the story of the outbreak · Official image, The Indie StoneController remapping arrived in 42.19 · Official image, The Indie Stone
Mod manager: search, favourites, load order, dependencies and incompatibilities, and presets you can share via the clipboard.
Interface scales better on large monitors.
Controllers: fully customisable bindings saved as shareable presets. Controller remapping arrived in 42.19.
Lore: flyers, newspapers, book titles, TV and radio stations, annotated maps and random world stories.
Languages added in 42.20: Czech, Indonesian, Spanish (Argentina) and Spanish (Mexico).
14PC
Will my PC run it?
Build 42 is heavier than Build 41, especially with animals and big bases.
OS
Windows, macOS (Apple Silicon and Intel) or Linux.
CPU
Quad-core minimum.
RAM
8 GB minimum. 16 GB is a comfortable target.
Graphics
OpenGL 2.1 with GLSL 1.2. Use a dedicated GPU.
Storage
Steam lists about 5 GB, but a current install is closer to 11.5 GB. Keep 12 to 15 GB free, ideally on an SSD.
Laptop stutters? Make sure the game runs on the dedicated GPU, not the integrated one. Set it to high performance in the Nvidia or AMD control panel.
15Steam
Branches, saves and mods
Steam: pick legacy41 to stay on Build 41 · Official image, The Indie Stone
Build 42 is the default on Steam now.
To stay on Build 41: right-click Project Zomboid in your library, choose Properties, then Game Versions & Betas, and pick legacy41.
To finish a 42.19 Unstable save: pick the 42.19 beta. 42.19 saves do not load in 42.20 or later.
Build 41 saves do not carry over to Build 42.
Most Build 41 mods need updating for Build 42. Add mods one at a time.
The game's price went up when Build 42 launched, as it did with Build 41. It is still in Steam Early Access.
16Future
What comes next
Hotfixes.
A patch of tweaks from player feedback, aimed mostly at the late game.
The mapping tools (WorldZed, TileZed) and AnimZed.
A full modding guide and mod community improvements.
A Build 42 Support Update through the rest of 2026: optimisation, modding support, and features that missed the Stable cut.
Hordes are bigger and more urban in Build 42 · Official image, The Indie Stone
Dec 17, 2024 Build 42 opens on the Unstable branch after about three years of work. Single player only.
Dec 11, 2025 42.13.0 brings multiplayer to Unstable.
Mar 9, 2026 42.15: the four game modes and six new guns.
Mar 31, 2026 42.16: occupations and traits reworked; Tinkerer and Target Shooter added.
Apr 20, 2026 42.17: start in any Exclusion Zone town, skill VHS tapes.
May 11, 2026 42.18: bigger water containers, sit-on-ground keybind, modding fixes.
Jun 1, 2026 42.19: controller remapping.
Jul 29, 2026 42.20: Build 42 goes Stable with the Map Glowup.
Aug 2026 The Build 42 launch weekend pushed concurrent players past 103,000, beating the 2022 record of about 65,000.
Aug 17, 2026 42.20.3: servers up to 254 players.
Sep 28, 2026 42.21 Stable. From now on every update goes to Unstable first, then Stable.
18Details
Smaller changes worth knowing
Skill VHS tapes
Tapes for Aiming, Animal Care, Blacksmithing, Electrical, First Aid, Knapping, Pottery, Tailoring and Welding (42.17).
Reading
Faster when sitting down. You can pause automatically while reading maps.
Sitting
A keybind to sit on the ground, with idle animations.
Water containers
Jerry can 20 L, canteen 900 mL, hydration backpack 2 to 3 L (42.18).
Gas masks
Improvised gas masks take clean rags as filters.
Tailoring
XP comes from crafting items, not grinding patches. A fabric roll takes 400 thread.
Towing
Trailers can come loose on sharp, fast turns.
Power cuts
Fridges and freezers warm up gradually; food in a bag inside a fridge stays cold.
Laundry
Washing machines clean dirty rags, strips and bandages.
Basements
Explosives work in basements since 42.21.
Erosion
Slower world erosion in Apocalypse, Outbreak and Rising.
Extinction
Sprinters run in daylight too.
Spawns
Occupation spawns still only work in the four classic towns.
Survival Guide
An updated in-game guide and credits screen.
19Mods
Modding and security
Only Lua mods are officially supported. Java mods run with the game's full power, so a bad one can compromise your PC. Use trusted authors and prefer the Workshop.
First-person mods are not officially supported.
In April 2026, 14 malicious music mods were removed from the Workshop. Uninstalling alone was not enough to clean them up.
Several security holes were patched across Stable, Unstable and Legacy during 2026.
Mods can write .json files, and mod recipes work in multiplayer.
Community translation is back: over 1.3 million words in 29 languages.
You spawn on the roof of a skyscraper with almost nothing, and work your way down through a packed building. Clear each floor, barricade stairwells behind you, and take your time: the ground floor is the most crowded.
28 Minutes Later (new)
Built around sprinting zombies. Kiting on open ground stops working; stealth, noise control and vehicles keep you alive.
A Really CD DA (returning)
You start wounded, feverish and nearly unclothed in a ruined building. Treat the wound, get warm, then find water and a weapon.
Winter is Coming (returning)
Deep winter from day one: cold, frozen water and little to forage. Wear warm layers, use indoor heat and plan food preservation early.
Removed
"Cabin in the Woods" and some older challenge maps were removed in 42.20. "Many Years Later" has not shipped.
The challenge list can change with patches. Read each tooltip on the challenge screen before you start.
21Character
Negative traits and their points
Negative traits give you points to spend on positive ones. Values below are for Build 42.
Prone to Illness
+4. Zombification progresses 25% faster, and colds are more likely and stronger.
Hard of Hearing
+4. You hear sounds from a shorter distance.
Conspicuous
+4. Zombies are twice as likely to spot you.
Slow Healer
+3 (down from 6 before Build 42). Injuries are more severe.
Smoker
+3. Stress builds until you smoke, and you cough more.
Fast Metabolism
+2. Starts with Low Weight and makes gaining weight harder.
Weak Stomach
+2. More likely to get food illness.
Short Sighted
+2. Foraging radius shrinks by 2; glasses fix it.
High Thirst
+2. You get thirsty twice as fast.
Slow Reader
+2. Reading is 70% slower.
Changed in 42.16 and 42.17: Cat's Eyes and Wakeful cost more, First Aider and Iron Gut cost less, Nutritionist costs 2, and Desensitized also blocks Discomfort.
22Survival
Hunting, trapping and fishing at a glance
Tracking: footprints and droppings are visible at Tracking 0, twigs and fur at 2, and you can identify deer at Tracking 4.
Trapping: six trap types. Traps only catch while you are away, and every trap needs fresh bait. Carrots are best for rabbits, cheese for mice.
Fishing: look for ripples, fish at dawn or dusk, and use premium line for big fish. Fishing 10 gives a 50% chance of a big fish.
Chum attracts fish, and baited nets only take chum.
Weather sets the mood, and visibility · Official image, The Indie Stone
Seasons change the weather and decide what you can plant.
Hypothermia is real: dress for the cold. 42.20 fixed it killing players too fast.
Water and power shut off on a timer set by your game mode. In Custom Sandbox, power can be disabled entirely.
Lights only run on generator power when wired correctly; 42.20 fixed lights ignoring generators.
Erosion slowly reclaims the world, more slowly since 42.16 in Apocalypse, Outbreak and Rising.
The "zombie count before deletion" sandbox limit rose from 500 to 5,000 in 42.20.
24Build 41
Build 41: the legacy build
Build 41's Knox Country · Official image, The Indie Stone
Build 41 went Stable on December 20, 2021, and was the main version of Project Zomboid until July 2026. It is still playable on the legacy41 branch, and The Indie Stone still patches it for security: the latest is 41.78.21 (August 26, 2026).
Animations
Overhauled animations and a customisable character model that shows clothes and gear. Sneaking, sprinting, jogging, climbing, fence-jumping and collapsing.
Map
Louisville, the big city, plus new buildings, decorations and curved roads across the map. An in-game map that charts what you explore.
Multiplayer
A rebuilt multiplayer system with smooth, low-latency player and zombie movement, and server-side database saving.
Combat
New combat, weapons and balance, an aiming cursor, a radial reload menu, weapons on your back, and belts and holsters for quick equipping.
Health
Lacerations between scratches and bites, broken glass injuries, a body temperature system and a fitness and exercise system.
Clothing
Hundreds of clothing items with different protection, tailoring to repair them, and blood and dirt that build up over time.
Zombies
Zombies feast on corpses, lean on walls and fall over fences. Situational outfits: police in stations, firefighters at fires, chefs in kitchens, a bride and groom at a church.
Storytelling
Random scenes: death scenes, prayer meetings, sports parties, car crashes and blockades.
Sound
A remastered Kentucky-themed soundtrack, all-new sounds, and VHS tapes and CDs.
Other
Washing machines and dryers, dressable mannequins, a tutorial, new foraging, new levelling and cutaway walls.
25Build 41
Build 41 game modes and challenges
Apocalypse
Stealth-focused, short lifespan.
Survivor
Stronger combat and a longer lifespan, based on Build 40's survival mode.
Builder
Relaxed: construction, exploration and farming.
Kingsmouth
A challenge on a separate island resort map.
Studio
The Knox Infection hits a film studio, with some unusual zombies.
Build 42 replaced Survivor and Builder with Outbreak, Rising and Extinction. Apocalypse stayed, and is now the canon mode.
26Compare
Build 41 vs Build 42
Status
B41: Legacy branch, security fixes only. B42: Stable, the default on Steam.
Map
B41: Knox Country with Louisville. B42: twice the surface area, new towns, basements, 32-floor towers, endless wilderness.
Survival
B41: farming, fishing, trapping. B42: adds animals, hunting and tracking, seasonal crops and a fishing revamp.
B41: client-driven. B42: server-side authority, anti-cheat, up to 254 players. Hosts suggest keeping legacy41 servers to about 20 players.
Saves
Not compatible either way. A Build 41 world cannot be loaded or hosted on Build 42.
Mods
B41 mods mostly need updating for B42. Only Lua mods are officially supported.
Hardware
Server guides suggest B41 ran on about 4 GB RAM and 2 cores; B42 wants 6 to 8 GB and 4 cores or more.
27Steam
Moving from Build 41 to Build 42
Back up your whole Zomboid folder.
If you run a server, tell your players the world will be wiped.
Export servertest.ini and servertest_SandboxVars.lua for reference. Many settings were renamed or changed defaults, so start from a fresh Build 42 config.
Check every mod on its Workshop page for Build 42 support. Start with a minimal list and add mods one at a time.