Every major release
| Date | Build | What it added |
|---|---|---|
| 27 Oct 2026 | 42.22 pre-release | “Moving on Up”: ladders and crowbar break-ins reported; the Unstable branch retired in favour of pre-releases |
| 28 Sep 2026 | 42.21 Stable | “Re-population of the Dead”: zombie duplication fixes, XXL tree fixes |
| 26 Aug 2026 | 42.20.4 | Security hotfix on all branches (with 42.19.2 and 41.78.21 Legacy) |
| 17 Aug 2026 | 42.20.3 | Servers handle up to 254 players; loading hang fixes |
| 5 Aug 2026 | 42.20.1 and 42.20.2 | Multiplayer and memory fixes |
| 29 Jul 2026 | Build 42 Stable (42.20.0) | Build 42 becomes the default: a map about twice the size, basements, animals, crafting, server-authoritative multiplayer. Price rises to $24.99 |
| 2 Jun 2026 | 42.19 | Controller remapping; the last Unstable before Stable |
| 11 May 2026 | 42.18 | Modding fixes and multiplayer polish |
| 22 Apr 2026 | 42.17 | Start anywhere in Knox Country; VHS for nine skills |
| 31 Mar 2026 | 42.16 | Occupations and traits reworked; Tinkerer and Target Shooter; older saves incompatible |
| 9 Mar 2026 | 42.15 | Apocalypse, Outbreak, Rising and Extinction modes; six new guns; gamepad aiming; jamming on in Apocalypse |
| 17 Feb 2026 | 42.14 | Ammunition rework: .223 removed, revolver to .357 |
| 11 Dec 2025 | 42.13 | Build 42 multiplayer on Unstable |
| Mar 2025 | 42.5 | Raccoons and new firearms content (reported) |
| 17 Dec 2024 | Build 42 Unstable (42.0) | Crafting rebuilt; animals; basements; new lighting; a bigger map |
| 8 Dec 2022 | 41.78.16 | Final Build 41 hotfix before work moved to 42 |
| 10 Nov 2022 | 41.78 | The last Build 41 feature update |
| 20 Dec 2021 | Build 41 Stable | Build 41 with multiplayer becomes the default |
| 16 Dec 2021 | Build 41 multiplayer beta | The new multiplayer opens for public testing |
| 16 Oct 2019 | Build 41 IWBUMS | Animation and character overhaul; new combat; visible clothing; injuries; Louisville |
| 30 Oct 2018 | Build 40: weather | Temperature; storms, fog and seasons; the C++ zombie population manager |
| May 2018 | Build 39: vehicles | Drivable vehicles with physics, parts and breakdowns; Mechanic; hotwiring |
| Sep 2017 | Build 38 | Riverside and the Knox Heights Country Club; graves |
| Apr 2017 | Build 37 | Lootable maps; map notes and symbols |
| Jan 2017 | Build 36 | Player trading; furniture pickup |
| Dec 2016 | Build 35 | Rosewood, March Ridge and the prison; voice chat; metalwork; factions and safehouses |
| 2016 | Build 34 | Food revamp; freezers; nutrition; new lighting and line of sight |
| Jan 2016 | Build 33 | FMOD sound; radio and TV broadcasts; walkie-talkies; herbalism; movable furniture |
| Aug 2015 | Build 32.20 | Steam Workshop; Steam servers; new crafting UI |
| Jun 2015 | Build 32 | Zombie respawn and migration; generators; Electrician and Engineer; explosives |
| Mar 2015 | Build 31 | Professions and traits rewritten; keys and locks |
| Dec 2014 | Build 30 | New health and injury system; erosion and seasons; Kentucky weather; split-screen co-op |
| Oct 2014 | Build 29 | Ambient sound; foraging; survivalist recipes |
| Sep 2014 | Build 28 | Semi-3D sound; ranged weapon overhaul; weapon mods |
| Summer 2014 | Build 27 | Public multiplayer server list; trapping; the West Point mall; 3D player and zombie models |
| Spring 2014 | Build 26 | Fishing; new cooking system |
| Feb 2014 | Build 25 | Multiplayer testing; custom maps; thunder and lightning; weapon repair |
| 8 Nov 2013 | Steam Early Access | Launch on Steam; West Point; new items and recipes; lighting options |
| 11 Sep 2012 | Steam Greenlight | In Valve’s first batch of ten Greenlit games |
| 15–16 Oct 2011 | The burglary | Two laptops stolen from the developers’ flat with months of unbacked-up code |
| 19 Sep 2011 | Desura Alphafunding | One of the first five Alphafunding games on Desura |
| 28 May 2011 | Paid alpha tech demo | First public sale; a leak forced a free public demo the next day |
Dates for Builds 25 to 38 are the months The Indie Stone gives; exact days vary between sources. Full notes for 42.20 onward are on patch notes.
