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Oct 27 · 42.22 pre-release: ladders and crowbar break-insOct 23 · First-person mods are not officially supportedOct 21 · The Indie Stone on Java mods: download responsiblySep 28 · Build 42.21 Stable: zombie duplication fixesAug 26 · Security fixes on every branchAug 17 · Servers now handle up to 254 playersJul 29 · Build 42 goes Stable

Generators and electricity

When the grid dies your fridge becomes a cupboard and your house goes dark. A generator brings power back to everything nearby, as long as you can connect it, feed it petrol and keep it outside. Here is the full picture for Build 42. Updated for Build 42.21 Stable and 42.22 Pre-Release, November 2026.

A warehouse at night
Sheds, garages and warehouses are where generators hide
01Part

When the power goes out

In the default Apocalypse preset the grid fails at a random point in the first month; PinDrop lists 14 to 30 days, counted from the default start of 9 July 1993. Water uses its own timer. The Six Months Later preset starts without power. You cannot switch the town grid back on in the base game: generators are the only way, and only near the generator.

Opinion Eat the fridge food first, and start looking for a generator in week one, not when the lights go.

02Part

The four generator models

ModelWeightNoise radiusWear roll
Premium Technologies (yellow)40201 in 36 (slowest)
Lectromax (standard)40201 in 30
Old40251 in 25
ValuTech (blue)30231 in 24 (fastest)

All four burn fuel at the same rate. Generator spawns are Rare in the Apocalypse preset. Look in sheds, tool sheds, garages, warehouses, storage units, generator rooms and the trunks of utility and emergency vehicles. A generator is carried with both hands, which slows you and stops you attacking, so bring a vehicle.

03Part

Learning to connect one

You need generator know-how to connect and start one. Any of these works:

  • Start as an Electrician or Engineer.
  • Read the magazine How to Use Generators.
  • Reach Electrical 3 (level 2 with the Inventive trait). This route is new in Build 42; a few guides still dispute it, so the magazine is the safe bet.

Then right-click the generator, choose Connect Generator once, and start it. It needs to be connected, have fuel and have condition above 0.

04Part

Placement and range

Never run a generator indoors. On a building tile the Generator Info panel warns that toxic fumes will fill the building, and the exhaust damages health fast. A closed player-built shed is not safe either (one source).

By default power reaches 20 tiles sideways and 3 floors up and down (Build 41 reached 2). Sandbox can set 1 to 100 tiles and 1 to 15 floors. With the default "generator working in exterior" option on, it can also power outdoor objects such as gas station pumps.

Electricity runs lights, fridges and freezers, stoves and ovens, microwaves, washers and dryers, TVs and fuel pumps. Vanilla has no solar panels or battery banks as far as current guides show.

05Part

Fuel and running costs

Generators burn petrol. A full tank is 10 litres and each litre adds about 10% on the gauge. Fill it while it is switched off; any container holding petrol works. Base burn is set by the sandbox Generator Fuel Consumption value (default 0.1 per in-game hour), plus whatever you leave switched on. The live total is in right-click, Generator Info.

Two generators covering the same rooms each burn fuel as if they were alone, roughly doubling your petrol bill (one source). Siphoning and fuel cans are covered on mechanics.

06Part

Condition and repairs

Condition drops from 100 while it runs. At 50 or below every start has a 50% chance to fail; at 20 or below it can backfire, catch fire or explode.

To repair, switch it off, carry scrap electronics and choose Fix Generator. Each scrap restores 4 plus half your Electrical level, and gives 5 Electrical XP. No minimum level is needed.

Electrical level0246810
Condition per scrap456789

Base layout and wall tiers are on base building.

07Part

Quick answers

When does the power go out in Project Zomboid?

In the default Apocalypse preset, at a random point in the first month (PinDrop lists day 14 to 30).

Can you turn the town power back on?

No. In the base game only generators bring electricity back, and only near the generator.

Why can't I connect my generator?

You need the How to Use Generators magazine, Electrical 3, or an Electrician or Engineer start.

Can you run a generator in a garage?

No. Indoor tiles fill the building with toxic fumes. Keep it outside.

How far does a generator's power reach?

20 tiles sideways and 3 floors up and down by default.

How long does a tank of fuel last?

It depends on what is switched on. Check the total in Generator Info.

Which generator is best?

Premium Technologies wears slowest. ValuTech is lightest but loud and wears fastest.

Full guide: radio & walkie-talkies »

Build 42 generator figures come from pzfans.com (42.19), Bamboo Gaming (42.20.4) and PinDrop (42.21). Per-appliance fuel draw is left out because the only source is older (42.13). Sources: PinDrop: sandbox settings · pzfans: generator woes · pzfans: use and repair · Bamboo Gaming: utilities · PZwiki: Generator (Build 41). Your game is the final word: if it disagrees with us, tell us and we will fix the page.