Weight bands
| Band | Weight | Effect |
|---|---|---|
| Emaciated | 50 or less | Melee damage 40%, endurance recovery 30% (one source) |
| Very Underweight | 51 to 65 | -2 Fitness, melee damage 60% (one source) |
| Underweight | 66 to 75 | -1 Fitness |
| Normal | 76 to 84 | None |
| Overweight | 85 to under 100 | -1 Fitness, slower running |
| Obese | 100 or more | -2 Fitness |
Health damage starts at a weight of 35. Being Obese does not cost health by itself. The exact edges (50, 75, 85) differ by a point between sources.
