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Oct 27 · 42.22 pre-release: ladders and crowbar break-insOct 23 · First-person mods are not officially supportedOct 21 · The Indie Stone on Java mods: download responsiblySep 28 · Build 42.21 Stable: zombie duplication fixesAug 26 · Security fixes on every branchAug 17 · Servers now handle up to 254 playersJul 29 · Build 42 goes Stable

Hunting and tracking in Project Zomboid

Build 42 added wild animals you can track and shoot. You find their signs in Search Mode, follow them, and butcher what you kill. This page covers the Tracking skill, the animals, the method and the butchering. Good sources are thin here, so more than usual is marked as resting on one guide. Updated for Build 42.21 Stable and 42.22 Pre-Release, November 2026.

Grassland and birch trees
Forest edges and tree-lined fields are where deer turn up. · Official image, The Indie Stone
01Part

The Tracking skill

Tracking is a Survival skill with 10 levels. You use it through Search Mode with the focus set to Animal Tracks (one source). A track you find shows a yellow marker. Right-click it and choose Inspect to get the species and a direction arrow. You earn XP by finding and inspecting tracks, and by sneaking near deer or rabbits.

LevelWhat you can read
0Footprints with a direction, and droppings
1Grazed or flattened plants; rabbits are identified
2Broken twigs and fur
4Deer are named by species; before this the label is "large animal"

That table is from one guide written for 42.20.4. Higher levels are also said to show how old a track is and to make you quieter near wildlife (one source).

Books: Animal Pawprints (levels 1 to 2), Hunting with Hemingway (3 to 4), Long Range Animal Tracking (5 to 6), The Smell of Ivory (7 to 8) and Understanding Animal Behavior Through Spoor Placement (9 to 10). See skill books.

Hunter trait: one data site says it costs 8 points and gives +1 to Aiming, Tracking, Sneaking, Short Blade and Butchering. Another guide says no trait or occupation gives Tracking. Check the trait screen in your own game.

02Part

The animals and where they are

  • Deer (buck, doe and fawn) are always wild.
  • Rabbits come in three wild breeds.
  • Raccoons, mice and rats also exist.
  • Squirrels and small birds can only be caught in traps (one source). See trapping.

Deer travel in groups of about 2 to 5 does plus males and fawns, and rabbits in groups of about 3 to 8 (one source). Players and guides agree that deer are found at forest edges, tree-lined fields and farmland more than in dense woods.

A 2023 developer blog described animal groups feeding around 05:00 to 07:00 and in the late afternoon, and resting at midday. That was a work-in-progress design, so treat the times as a hint.

03Part

How to hunt a deer

  1. Go to a forest edge or field, crouch, and turn on Search Mode with the Animal Tracks focus.
  2. Walk a zigzag. Inspect each track and follow the arrow.
  3. If you lose the trail, circle back from the last track you inspected.
  4. Sneak once you see the animals. Deer run early.
  5. Stand still and take a broadside shot with a rifle (one source).
  6. Check for zombies before you walk to the carcass. The shot was loud.

Rain, fog and darkness make searching less effective (one source). Bows are not in the base game, according to player reports. A car will kill a deer, but roadkill gives much less meat. No source we found gives deer health, damage numbers or an Aiming level you need. See firearms and stealth.

04Part

After the kill

  • A rabbit fits in a bag. A deer carcass is bulky, so bring a car and use the trunk (one source).
  • A butcher hook gives more and better meat than butchering on the ground, and it gives the hide.
  • Build 42.20 increased the meat cuts from large animals on the hook (one source).
  • Any sharp knife or cleaver works. Small animals use the Butcher Small Animal recipe.
  • You get meat, bones, the hide and the brain, which is used for tanning (one source).
  • Drying racks do not take meat, so cook it or freeze it (one source).

The full process is on the butchering and leather page.

05Part

Bugs and recent changes

  • 42.20 fixed animal stress jumping to 100% near a running engine (one source).
  • 42.22 Pre-Release: animals no longer die when their map cell unloads, and rabbit kits no longer starve (one source).
  • One guide still calls Tracking unfinished, and early-2025 players reported tracks not showing even while XP went up. We have not seen that confirmed for 42.21.

Not found in any source: blood trails from wounded animals, wind or scent, carcass weight, and antler or head trophies as a butchering yield. If you can confirm any of these in game, tell us.

06Part

Quick answers

Is there hunting in Project Zomboid?

Yes, since Build 42. You track wild deer and rabbits in Search Mode, shoot them and butcher the carcass.

How do I find deer?

Crouch at a forest edge or field with Search Mode set to Animal Tracks, inspect the tracks you find and follow the direction arrow.

Are there bows in Project Zomboid?

Not in the base game, according to player reports. Guides recommend a rifle for deer.

Does the Hunter trait give Tracking?

Sources disagree. One data site says Hunter gives +1 Tracking, another guide says no trait gives it. Check the trait screen in your game.

What is the best way to butcher a deer?

Hang it on a butcher hook. It gives more and better meat than ground butchering, and the hide.

The official wiki blocks automated reading and its hunting page is still pre-release text, so most of this page rests on fan guides and data sites, with single-source facts marked. Sources: PinDrop Tracking skill · build42guide hunting and tracking · PZFans hunting overhaul · projectzomboid.wiki butchering · The Indie Stone: The Skillful Huntzman. Your game is the final word: if it disagrees with us, tell us and we will fix the page.