Broken Katana at a glance

Broken Weapon Melee weapons
As a weapon it hits for 1.5–2.0 damage with 1.23 reach and a maximum condition of 10. It weighs 1.5.
Broken Katana is a broken weapon item in Project Zomboid. As a weapon it hits for 1.5–2.0 damage with 1.23 reach and a maximum condition of 10. Build 42.21 data, November 2026.

Broken Weapon Melee weapons
As a weapon it hits for 1.5–2.0 damage with 1.23 reach and a maximum condition of 10. It weighs 1.5.
Melee weapons use one of the weapon skills. Condition drops as you fight, a broken weapon is useless until repaired, and heavy two-handed weapons drain endurance faster.
More: Melee weapon stats · Weapons and ammo.
Use the item ID in sandbox loot settings, admin tools and mods.
| Item ID | Game category |
|---|---|
Base.Katana_Broken | Broken Weapon |
Broken Katana is on 1 loot table in the game files. Share is how much of a table's total weight this item takes, before your sandbox loot settings. Each container rolls its table several times, so a bigger share and more rolls both mean you see it more often.
| Loot table | Where that table is used | Share | Rolls |
|---|---|---|---|
| Medieval Weapons Japan | Special spawn (vehicles, events or zombies) | 10% | 4 |
Town by town: loot locations.
Where to find it (loot tables with the highest weight first):
Counts as: any ignorezombiedensity, any hasmetal.
It weighs 1.5 in Build 42.
Base.Katana_Broken.
1.5–2.0 per hit, with 1.23 reach.
Stats and item IDs from the Build 42 game data as listed on pzfans.com. Item art is from Project Zomboid.