Most likely finds
Share is how much of a loot table's weight the item takes, before your sandbox loot settings. Each container rolls its table several times, so a bigger share means you see it more often. 15 different items can turn up here.
Glassmaking workshop is one of the room types the game uses to decide what loot appears. The game fills 4 kinds of container here from 4 loot tables. This page lists what each container can hold. Read from the Build 42 game files, November 2026.
Share is how much of a loot table's weight the item takes, before your sandbox loot settings. Each container rolls its table several times, so a bigger share means you see it more often. 15 different items can turn up here.
Small Ceramic Crucible 26%, Glass Blowing Pipe 26%, Metalworking Pliers 26%, Safety Goggles 7.4%, Half Mask Respirator 7.4%, Glassmaking I: "Glass: A History" 1.5%, Magazine: Murano Glass Manual 1.5%, Magazine: Carlow Crystal Guide 1.5%, Magazine: Bottle Making at Home 1.5%, Glassmaking II: "From Sand to Glass: A Journey" 0.74%, and 3 more.
No item weights are listed for this table.
Find this kind of building on the interactive map. All rooms: loot tables by room. Town by town: loot locations.
The most likely finds are Sack, Sack of Sand, Small Ceramic Crucible, Glass Blowing Pipe, Metalworking Pliers. 15 different items are possible.
Crate, Cupboard, Shelves, Shelves.
Loot tables, weights and room assignments are read from the Build 42 game data, as catalogued by the PZFans craft table. The grouping and wording are ours. Your game is the final word: if it disagrees with us, tell us and we will fix the page.