Where Build 42 multiplayer stands
Build 42 launched in December 2024 without online play. Multiplayer came back in 42.13 on the unstable branch on December 11, 2025, as a stress test, and reached everyone when 42.20 moved to the stable branch on July 29, 2026. You no longer need a beta branch to play with friends. Older guides that call Build 42 single player only are out of date. See version history and patch notes.
| Build | Date | What changed for co-op |
|---|---|---|
| 42.13 unstable | Dec 11, 2025 | First online multiplayer in Build 42. A stress test. The developers advised whitelisted servers or Steam co-op, no mods and at most 20 players. Ragdolls were off in multiplayer. |
| 42.20 stable | Jul 29, 2026 | Multiplayer on the default branch. Server-side anti-cheat back on, faster stack transfers, ping in the player list. |
| 42.20.3 | Aug 2026 | Player ceiling of 254, and admins can enter a full server. |
| 42.22 | Oct 27, 2026 on pre-release (one source) | Duplicate character bug fixed, PvP damage handled by the server, faster backups. |
Still limited: saves do not always survive big version jumps (42.19 worlds did not load in 42.20), Build 41 mods need a Build 42 version, and cars driven close together can still desync (one source).
