Latest
Oct 27 · 42.22 pre-release: ladders and crowbar break-insOct 23 · First-person mods are not officially supportedOct 21 · The Indie Stone on Java mods: download responsiblySep 28 · Build 42.21 Stable: zombie duplication fixesAug 26 · Security fixes on every branchAug 17 · Servers now handle up to 254 playersJul 29 · Build 42 goes Stable

Hides, tanning and leather in Project Zomboid

This page covers how to turn animal hides into leather in Build 42. It lists which animals give which hides, the stations and tools, the tanning steps and drying time, and what the leather is used for. It also says where sources disagree and what is not documented for the current build. Written for Build 42 (42.22), November 2026.

An overgrown lot in Project Zomboid
A scraped hide soaks in brain tan and then spends about a week on a drying rack.
01Part

Which animals give hides

Hides are new in Build 42. Build 41 had no animals to skin. In Build 42 a hide comes off the carcass when you butcher it, and its size class decides which rack it dries on and what it can be sewn into. See butchering and animals.

AnimalUnprocessed hideSize classWeightTanned result
Cow (Angus, Holstein, Simmental)Named by breed, for example Angus HideLarge5.0Large leather, crude or furred
Pig (Black, Landrace)Pig hideMedium3.0Medium leather
Deer (buck or doe)Deer hideMedium3.0Medium leather
SheepSheep hideMedium3.0Medium leather. Furred sheep leather is the sheepskin used in recipes
Calf, piglet, fawn, lambYoung animal hideSmall1.0Small leather
Rabbit, raccoonSmall game hideSmall1.0Small leather

The size classes and weights come from the Build 42 item data. Chickens, turkeys, mice and rats have no hide items in that data. One fan wiki puts adult deer on the large rack, but the item data and two other sources say medium.

Cows and bulls have to be butchered on a butcher hook or the hide is lost (one source). A second source says ground butchering of large animals often skips the hide. Small game comes from trapping and deer from hunting.

02Part

Stations and tools you need

None of the stations has a skill requirement in the recipe data. They are in the build menu, not the crafting menu.

Station or toolMaterialsTools to buildJob
Butcher HookSee the butchering pageHang large carcasses so the hide is kept
Softening Beam2 planks, 2 nailsHammerScrape flesh, and fur if you want crude leather
Tannin Barrel2 planks, 2 nailsHammerSoak the scraped hide in brain tan
Leather Drying Rack (Medium)6 long sticks, 8 twine, 2 nailsHammer and any sawDry wet tanned leather
Fleshing toolLoot only, per player reportsNeeded for Remove Flesh and Remove Fur. Kept, wears slightly
Bowl of Brain Tan1 animal brain and water in a bowlUsed up, one per hide. The bowl comes back

The small and large racks use the same three materials (long sticks, twine, nails). I only confirmed the amounts for the medium rack. Some guides and players call the Tannin Barrel a tanning bucket. The game data name is Tannin Barrel and the recipe matches, so it is the same station.

Players say the fleshing tool cannot be crafted by hand. Reported finds include the basement lab of the Muldraugh police station (two players), farm and tool stores, and warehouses. See loot locations. Planks come from carpentry.

03Part

Tanning step by step

  1. Butcher the animal and take the Unprocessed hide. Keep the brain.
  2. Remove Flesh at the Softening Beam with a fleshing tool. The hide becomes a furred hide.
  3. Decide on fur. Remove Fur with the same tool gives a crude hide. Skip it to keep a furred hide. This choice cannot be made after tanning.
  4. Make a Bowl of Brain Tan. One guide gives 1 brain plus 300 mL of water (one source).
  5. Tan Leather at the Tannin Barrel. The recipe takes one hide of any size and one Bowl of Brain Tan and gives a wet tanned leather plus the empty bowl.
  6. Dry the wet leather on the rack that matches its size.

The three drying recipes carry a time value of 604,800 in the game data. Read as seconds that is seven days, and two guides say about a week. One guide adds that heat speeds it up, that it stalls below roughly 4 degrees Celsius and that rain on an uncovered rack pauses it (one source). If so, winter is a poor time to start.

Bark tanning: one guide says the hide can be soaked in either brain tan or bark tan. The Tan Leather recipe I read lists only the brain tan tag as the agent, and I found no oak bark or tannin liquid recipe. Treat bark tanning as not documented for the current build.

04Part

Hide to leather table

Every hide moves through the same named stages.

StageItem name patternHow you get it
1Hide (Unprocessed)Butchering
2Hide (Furred)Remove Flesh
3Hide (Crude)Remove Fur, optional
4Leather (Furred, Wet) or (Crude, Wet)Tan Leather with brain tan
5Leather (Furred) or Leather (Crude)Seven days on the rack
Tanned pieceCut Leather in Half givesCut up into strips
Large (cow)Medium pieces, named Leather Half25 leather strips
Medium (pig, deer, sheep, half cow)Small pieces12 leather strips
SmallCannot be halved6 leather strips

Cutting needs a sharp knife or scissors that is not dull. Strip yields are from the recipe data. The number of pieces from Cut Leather in Half is not shown, though the Half and Quarter item names point to two.

05Part

What leather is used for

Sewn leather goods are tailoring recipes. Every one I checked needs scissors or a sharp knife, a sewing needle, an awl and heavy thread, plus a magazine to learn it. See skill books for the magazines.

ItemLeather neededTailoringLearned from
Leather Forearm Armor (vambrace)1 small crude, 1 leather strips2Real Gladiators
Hide Jacket1 medium, crude or furred4Medieval Peasant Clothing
Sheepskin Vest1 Sheep Leather (Furred)4Cowboy Living
Small Leather Backpack1 medium, plus 2 strips or rope5Fun in the Woods!
Leather Gloves1 small crude6Leather Crafts
Leather ApronLarge crudeNot checkedNot checked
Double Holster, Leather Tool Roll, Leather Water BagMedium crudeNot checkedNot checked

The recipe list also has a leather neck guard, gaiter and pants, hide boots, coat, satchel and sleeping bag, a fur hat, and a buildable Leather Shelter. The Leather Apron gives 40 scratch and 20 bite defense. See bags and clothing.

Leather strips are the strongest patch material. A leather patch adds 2 percent scratch and 1 percent bite defense at low Tailoring and 20 and 10 percent at level 10. Dirty strips must be washed first.

Players also report that the crafted large bellows for blacksmithing needs medium tanned leather, and that tanned furred hides can be placed on the floor as rugs.

Opinion Keep the first cow hide whole for an apron and cut strips from small game instead. Keep sheep alive for wool and take medium leather from pigs and deer.

06Part

Wool and other animal products

  • Wool: sheep are the only wool source named in the guides. Raw Wool is spun into yarn or thread, and there is a Knit Wool Hat recipe. The recipes point to a spinning wheel. Yields and shearing tools are not documented in what I read.
  • Feathers: a butchered chicken gives 70 to 80 (one source).
  • Brains: save them for brain tan.
  • Sinew and bones: there is a Make Sinew Thread recipe and a set of bone armor pieces from forearm to body armor.
07Part

Common problems

  • The barrel or rack will not take the hide. An unprocessed hide has to be scraped at the Softening Beam first. The barrel takes scraped hides and the rack takes wet tanned leather.
  • No Remove Flesh option. You are missing the fleshing tool or the beam.
  • Brain tan will not craft. On 42.4 the quantity stayed at 0 for some players. The reported fix was to carry a bowl of water and the brain, then right-click the bowl and pick Make Brain Tan.
  • Wrong rack. A cow hide needs the large rack. One guide says a wet furred deer hide is sized as large (one source), which conflicts with the item data. Check in game.
  • Wanted crude leather but kept the fur. Fur cannot be removed after tanning. Most armor and tool recipes ask for crude leather.
  • Drying seems stuck. Cold or rain may be the cause (one source). See weather.
08Part

Quick answers

How do you tan a hide in Project Zomboid Build 42?

Scrape the unprocessed hide at a Softening Beam with a fleshing tool, soak it at the Tannin Barrel with a Bowl of Brain Tan, then dry the wet leather on a drying rack of the matching size.

How long does leather take to dry?

The drying recipes have a time value equal to seven in-game days, and guides report about a week. One source says cold and rain slow or pause it.

Can you tan with oak bark instead of brains?

One guide mentions bark tan, but the Tan Leather recipe data for Build 42 lists only the Bowl of Brain Tan. Treat bark tanning as unconfirmed.

Where do I find a fleshing tool?

Players report it is loot only. Reported places include the Muldraugh police station basement lab, farm and tool stores, and warehouses.

Which animals give large leather?

Only adult cattle give large hides in the item data. Pigs, deer and sheep give medium hides, and young animals, rabbits and raccoons give small ones.

Should I remove the fur before tanning?

Remove it if you want crude leather for armor, gloves, holsters and tool rolls. Keep it for sheepskin and fur clothing or rugs. You cannot change it after tanning.

Recipes, hide sizes, strip yields and the drying value come from Build 42 game data as shown on PZ Fans. Brain tan amounts, weather effects and fleshing tool locations come from single guides or player reports and are less certain. Sources: PZ Fans recipe and item data (leather prep) · Build 42 Guide: hunting and leather chain · projectzomboid.wiki butchering guide · Steam discussion: processing a deer hide · PZ Fans tailoring guide. Your game is the final word: if it disagrees with us, tell us and we will fix the page.