The Day Length setting
Day Length sets how many real minutes one in-game day of 24 hours lasts. You find it under Time when you build a custom sandbox, and it can also be changed in the presets before a game starts. The default in every standard mode is one real hour per in-game day. Challenges use fixed rules and cannot be changed. The full list of other sandbox options is on the sandbox settings page.
The shortest choices are 15 and 30 minutes. Above one hour the list steps up an hour at a time, and the longest choice is a real-time day, where 24 game hours take 24 real hours. Guides agree on the short end and the real-time top, but none we read listed every step in between for Build 42, so check the dropdown in your build.
The math is simple: divide the day length in real minutes by 24 to get real minutes per game hour.
| Day Length | Real time per game hour | Feel |
|---|---|---|
| 15 minutes | 37.5 seconds | Very fast, needs and night arrive quickly |
| 30 minutes | 1.25 minutes | Fast |
| 1 hour (default) | 2.5 minutes | Standard pacing |
| 2 hours | 5 minutes | Relaxed, popular with new players |
| 3 hours | 7.5 minutes | Slow |
| 4 hours | 10 minutes | Very slow |
| 6 hours | 15 minutes | Long sessions per day |
| Real time (24 hours) | 60 minutes | Clock matches real life |
