What meta events are
Meta events are sounds the game plays somewhere off screen to make the world feel occupied and to shuffle zombies around the map. Nobody is actually there. You hear a burst of gunfire, a scream or an alarm in the distance, and zombies within earshot of that point start walking toward it. The helicopter is the loudest and best known of these events, but it has its own setting and its own page.
The events matter because they move zombies you have not met yet. A quiet street can fill up after a distant shot, and a horde drifting toward a sound may pass right by your base. For how groups of zombies form and travel, see hordes. For the zombies themselves, see zombies.
Build 42 keeps the same basic system as Build 41. The main change players notice is in the settings menu: the Meta Event option now offers only three choices, covered below.
