Every zombie type at a glance
All zombies in Project Zomboid carry the same infection, which is covered on the zombies page. What changes from one zombie to the next is how it moves, where it waits for you and what it wears. Use this table to identify a threat quickly, then read the section below it.
| Zombie type | How to spot it | How to deal with it |
|---|---|---|
| Shambler (walker) | Slow, lurching walk, arms forward | Push, then strike; fight one or two at a time |
| Sprinter | Walks when idle, runs flat out once it sees you | Avoid open ground; see sprinters |
| Crawler | On its belly, dragging itself, low to the floor | Stomp or downward strike before it reaches your feet |
| Fake dead | Lying still among corpses; chest may rise and fall | Stomp or strike every body you walk past |
| Sitting zombie | Slumped against a wall | Kill it before it stands, or walk wide |
| Uniformed (police, riot, military, firefighter) | Distinct clothing and headgear | Expect more hits needed; loot it after |
| Hidden zombie | Banging or groaning behind a closed door | Open doors with your weapon ready and room to back off |
| Rotted zombie | Thin, dark, decayed body later in the game | Treat as normal; decay does not weaken it |
