What starts accidental fires
Most base fires are started by the player. The usual causes are heat sources left running, campfires built in the wrong place, and thrown or planted explosives that land closer than planned. Zombies that walk into an open fireplace or campfire can also catch light and carry the flames to whatever they stumble into next.
| Cause | How it goes wrong |
|---|---|
| Oven or stove left on | Food burns first. If the heat stays on long enough, the appliance can set the room alight. |
| Microwave | Food or water in a metal container (a cooking pot or metal bucket) can set the microwave on fire. |
| Campfire | Built indoors, under a roof, next to a wooden wall or on grass, it can spread to nearby tiles. |
| Molotov, fire bomb, aerosol bomb, pipe bomb | Throw short or miss and the flames land on you, your wall or your car park. |
| Generator | Older guides list a generator left running as a fire risk. Keep it outside and maintained. |
| Burning zombies | A lit zombie keeps walking and can spread fire to fences and walls. |
Build 42 rebuilt the fire system around the material that catches, which changes how flames grow and spread (one source). Older Build 41 advice still covers the causes above, but expect a fire that reaches a wooden building to become a much bigger problem than it used to. For heating and cooking fires you start on purpose, see the fire and heating guide and cooking. For grenades and bombs, see explosives.
