Latest
Oct 27 · 42.22 pre-release: ladders and crowbar break-insOct 23 · First-person mods are not officially supportedOct 21 · The Indie Stone on Java mods: download responsiblySep 28 · Build 42.21 Stable: zombie duplication fixesAug 26 · Security fixes on every branchAug 17 · Servers now handle up to 254 playersJul 29 · Build 42 goes Stable

Dismantling and scrapping in Project Zomboid

This page covers taking objects apart for materials in Build 42: wooden furniture, doors, electronics, metal objects and car wrecks. It lists the tool each job needs, what you can expect back, and how the sandbox dismantle XP cap changes skill training compared with Build 41. Written for Build 42 (42.22), November 2026.

A mechanic garage in Project Zomboid
Wooden furniture, electronics and metal wrecks all break down into useful materials.
01Part

How dismantling works in Build 42

Right-click a movable object in the world and pick the scrap or disassemble option. The game checks that you carry the right tools for that object's material, plays a timed action, and then rolls for the returns. If nothing usable rolls, you usually get a low-value fallback item instead.

Which skill the action uses depends on the material. Wood objects use Carpentry, electronics use Electrical, and metal objects use Welding. Note the Build 42 rename: the old Build 41 Metalworking skill is now called Welding, and the new Metalworking skill covers forge work, described on the blacksmithing page.

Higher skill in the matching skill raises the chance of getting usable materials back rather than junk. Dismantling always returns materials, whatever your XP settings.

02Part

Object, tool and what it gives

The table sums up what current Build 42 sources agree on. Exact quantities are rolled and are not published by the sources used here, so treat the returns column as typical outcomes, not fixed amounts.

ObjectToolsTypical returnsSkill
Wooden furniture (tables, chairs, shelves, bed frames)Hammer and sawPlanks, nails, Scrap Wood; Unusable Wood on a failed rollCarpentry
Log-style wooden objectsHammer and sawLogs, which you then saw into planksCarpentry
DoorsHammer and screwdriverHardware such as doorknobs and hinges, not planksCarpentry
Small electronics (watches, flashlights, headphones, calculators)ScrewdriverElectronics Scrap and small partsElectrical
TVs, radios, walkie-talkiesScrewdriverElectronics Scrap, wire, componentsElectrical
Speaker, Home Alarm, TV RemoteScrewdriverAmplifier, Motion Sensor, ReceiverElectrical
Power BarScrewdriver or sharp knifeElectrical WireElectrical
Metal furniture and fixturesWelding torch with fuel, welding maskSheet metal, metal pipes, scrap metalWelding
Burnt or smashed car wrecksWelding torch with fuel, welding maskSheet metal, pipes, metal bars, wireWelding
Wooden barricadesClaw hammer or crowbarThe planks still nailed onNone

Window frames and sinks were not covered by the Build 42 sources checked for this page. Right-click them in game to see the tool list before you plan a run around them. Interior stairs need a sledgehammer to remove.

03Part

Furniture and doors for planks and nails

Carry a hammer and a saw for anything wooden. Both stay in your inventory after the job. A screwdriver is the usual third tool, needed for doors and some furniture. All three are covered on the tools page.

  • Planks: wooden furniture is the classic early source. Low Carpentry means more failed rolls, which leave Scrap Wood or Unusable Wood. Unusable Wood weighs 1.0 (one source) and is only good as fuel.
  • Nails: nails are a common bottleneck, and scrapping furniture is one way to get them back. A single nail weighs 0.05 (one source), so even a big haul is light.
  • Doors: taking a door apart gives hardware, not wood. Leave doors in place unless you need the hinges and knobs or want the doorway open.

Opinion Large wooden pieces such as bookshelves, dressers and big tables are the best plank targets per action, because each one takes about as long as a small stool. Clear a furnished house room by room instead of carrying furniture home.

04Part

Electronics for parts and Electrical XP

A screwdriver is all you need, and it is kept after each dismantle. Electronics are the main way to level Electrical without books, and Electrical is exempt from the dismantle XP cap described below, so this keeps working at higher levels.

Item groupXP per dismantleNotable by-product
Power Bar1Electrical Wire
Small handhelds: cameras, digital watches, flashlights, earbuds, headphones, calculators, hair dryers2Electronics Scrap
CD Player, Home Alarm, TV Remote, Speaker2Motion Sensor, Receiver, Amplifier
TVs, radios, walkie-talkies, ham radios10Electronics Scrap, components
Electric furniture and appliances (scrap)5 small, 10 medium, 15 largeElectronics Scrap, wire

The XP figures above were published for 42.19 (one source). Electrical skill books multiply this XP inside their level bands, from x3 for Electrical I up to x16 for Electrical V; see skill books.

Opinion Do not scrap every radio you find. A working ham radio or walkie-talkie is worth more on the radio than as 10 XP. Keep Electronics Scrap in a labeled crate, because it is used for generator repairs.

05Part

Metal objects and car wrecks with a torch

Metal scrapping needs a welding torch (the propane torch, item Base.BlowTorch) with fuel in it, and a welding mask worn or carried for the job. The torch is a drainable tool that holds 10 uses when full (one source), and a large wreck can use several. Refill an empty torch from a portable propane tank; one source estimates about 7 full refills per tank (one source). The fuel page covers where to find propane.

Burnt and smashed car wrecks are the best metal targets. Each one gives sheet metal, pipes and metal bars, and highways and junkyards often hold several in a row. Metal furniture such as chairs, filing cabinets and shelving gives smaller amounts. Sheet metal and pipes feed metal walls, door reinforcement and vehicle repairs in Welding.

Sources disagree on the skill gate. Some players report wrecks can be scrapped at Welding 0, others say Welding 1 is needed. Check the right-click option on a wreck to see whether it is greyed out for your character.

Working car parts are a separate job. Uninstall them from the vehicle mechanics screen with Mechanics skill and the tools it lists, rather than scrapping the whole car; see vehicles.

06Part

The dismantle XP cap

Build 42 adds a sandbox option called Maximum Dismantling XP Level. Once a skill reaches that level, dismantling stops giving XP for it. Electrical is the exception. The Apocalypse, Outbreak, Rising and Extinction presets set it to 0, so on default worlds scrapping furniture gives no Carpentry XP at all. This is the biggest change from Build 41, where scrapping furniture was a standard way to train Carpentry early.

SkillDismantle XP on default presetsBetter way to level
CarpentryNone (cap is 0)Building, books, TV below the media cap
WeldingDepends on cap and sourceWreck scrapping where allowed, welding recipes
ElectricalYes, exempt from the capDismantling electronics

To get scrap XP back, raise the option in sandbox settings before starting a world. Players report setting it as high as 10. For other training routes see skill leveling.

07Part

Quick answers

What tools do I need to dismantle furniture in Project Zomboid?

Wooden furniture needs a hammer and a saw. Doors and some furniture also need a screwdriver, and metal objects need a welding torch with fuel and a welding mask.

Does disassembling furniture still give Carpentry XP in Build 42?

Not on default presets. The Maximum Dismantling XP Level sandbox option is 0 there, so you need to raise it in a custom world to get scrap XP.

What is the best way to level Electrical by dismantling?

Dismantle TVs, radios and walkie-talkies with a screwdriver, which give about 10 XP each by one source. Electrical is exempt from the dismantle XP cap.

How do I get sheet metal in Build 42?

Scrap burnt or smashed car wrecks and metal furniture with a fueled welding torch and a welding mask. Wrecks are the richest source.

Why did I get Unusable Wood instead of planks?

A failed scrap roll returns junk wood. Higher Carpentry raises the chance of getting usable planks back.

What do doors give when dismantled?

Doors mainly return hardware such as doorknobs and hinges, not planks. You need a hammer and a screwdriver.

Tool lists and the dismantle XP cap come from pzfans guides written for 42.19 and agree with player reports on Steam. Electronics XP values and torch figures come from a single site and exact material quantities were not published, so check them in your own build. Sources: pzfans: getting planks (42.19) · pzfans: Electrical leveling (42.19) · pzfans: Carpentry in B42 · projectzomboid.wiki: Welding · Steam discussion: leveling Welding in B42. Your game is the final word: if it disagrees with us, tell us and we will fix the page.