When the year starts and how days count
A standard game opens in July 1993. Most sources give the date as July 9, 1993, a few days after the military closes off Knox Country. The start month and day are sandbox options, so a custom game can begin in any month. One server guide lists the default start day in the settings file as 1 rather than 9, so check the Time tab in your own sandbox settings if the exact day matters to you.
By default one in-game day of 24 hours takes about one real hour, split roughly evenly between day and night. Day Length can be raised in custom sandbox games, which slows everything that runs on the clock, including crop growth and food spoilage. The game follows the normal calendar, so the season you are in depends on the in-game month, not on how many days you have survived.
| Setting | Default | What it changes |
|---|---|---|
| Start month | July | Which season you start in |
| Start time | 9 AM | Daylight left on day one |
| Day length | About 1 real hour | How fast the year passes |
| Plant Growing Seasons | On in most presets | Sowing months and winter curses |
Opinion At one real hour per day, the July start is only about 145 days, or roughly 145 hours of play, from the start of December. That sounds like a lot, but much of it goes by while you sleep or read, so winter arrives sooner than new players expect. Plan your first week with that in mind.
